Geared for fun and learning
Geared for FUN and LEARNING
Meet the “Apprentice” – the perfect starter puzzle maze in Gear8TM line:
- Navigate through 10 gears, 18 stations, 21 traps
- Challenge friends and family
- Play anywhere: at home, outside, on the road
- Enjoy screen-free gameplay
Here is the “Master” – the puzzle maze that has more twists than a pretzel factory:
- Tackle 14 gears, 1 pendulum, 24 stations, 21 traps
- Play individually or challenge others
- Carry this portable maze anywhere with you
- Enjoy a no-screen STEM toy
“Mini” is a perfect addition to Gear8TM line:
- 5 gears, 27 stations, 30 traps
- Perfect for group and individual play
- Easy to carry
- No-screen STEM toy
How to play
Play-A-Maze is a family-owned and operated toy company focused on the development of innovative puzzle toys for children of every age. With extensive experience in engineering and early learning, the Play-A-Maze Company is uniquely positioned to create toys that entertain and educate children and adults. This hands-on experience affords the Play-A-Maze Company a unique insight and advanced perspective in the creation of puzzle toys that are challenging, rewarding, and fun to play!
STEM is an acronym for Science-Technology-Engineering and Math. These disciplines, designed into every Play-A-Maze toy, foster critical thinking, stimulate inquiring minds, teach the value of collaboration, and help develop hand-eye coordination while promoting critical thinking and problem solving. To learn more about the diverse backgrounds of the educators and creators behind our innovative puzzles, please continue reading.
Meet the Team
Moreover, Leonid worked at the Government of Canada where he examined trends in early education. His also participated in the development of the first national Early Learning and Child Care Framework. His insight and experience in how children learn and play uniquely positions Leonid to create and design toys that engage the mind, challenge the player and advance critical skills development in children of all ages.
Today, as Chief Toy Designer at Play-A-Maze, Gregory works on simple, yet innovative technologies to promote education and skill set development. Gregory hopes to provide children (and adults) with a fun way to learn new skills or perhaps sharpen old ones with his ever-evolving puzzle toys.
Tonina continues to treat children and work with families while also building educational programming for parents and professionals. She loves discovering, sharing, and collaborating with her community to maximize growth, learning, and creativity in children of all ages and skill levels. She offers consultation, workshops, and telehealth services – email@example.com
Marie-Ange is always looking for ways to start a dialogue with various communities to advance children’s learning. Please let her know if you are interested in a short conversation to share and discuss experience promoting STEM. You can contact Marie-Ange at firstname.lastname@example.org
Where to buy
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